Preview: Beneath a Steel Sky for iPhone

By Merijn de Boer on 14 September, 2009

Welcome to the Gap

Fifteen years ago, I was 15 years old, ambitious and filled with dreams. Most of these entailed the creation of those fictitious worlds that sucked me in. Adventure games presented me with both worlds of magic (far, far away), as well as dystopian, grim representations of OUR world. Beneath a Steel Sky (1994) belongs to the latter category.

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With references to Nietzsche, Huxley and Orwell, BASS came packed with intelligence, leaving us disconcerted by... hiatuses of thought. Of course back then, in The Netherlands, all we got from our English reading list was Watership Down. Don't get me wrong: I felt sorry for those rabbits. However, I felt even sorrier for those who did not get their hands on a copy of Beneath a Steel Sky.

Your quest

The game takes place in a post-nuclear world, divided in an outside - the Gap - and an inside - a hierarchical city. Or is it the other way around? Robert Foster is a child of both worlds: he finds himself growing up in the Gap, yet feels something from the inside pulling him in.

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What or who this is and what happens next, are catalysts in Foster's quest. Find out who you are, where you come from, who put you there and how exactly that fits into the bigger picture. Kind of like ordinary life, wrapped up in a shiny iPhone port of a classic adventure.

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This remastered version features new artwork by Dave Gibbons, a unique user-interface and high quality music. Unlike previous versions, you can use an extensive hint system to help you out.

Getting stuck is out of the question.

Full control

The new controls are unique: point-and-click has become tap-and...tap. There is no cursor on the screen, blue dots show points of interest instead. Although I played around with a beta version, the game certainly feels right. It translates well to the small screen and feels more effective than  ScummVM's interface on iPhone. Let's be honest: if you found this blog post you probably played the game under the popular engine.

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Beneath a Steel Sky flirts with visual styles that remind you of Metropolis and Blade Runner. The game was a huge success back in 1994 and seems reminiscent of that time. Revolution Software nailed the controls and fixes the 'point' issue (who needs cursors nowadays) which may pave the way for adventure gaming on the iPhone.

The game should hit stores, one in particular, in about a month. Until then,

BE VIGILANT

Comments

  • joe joe

    revolution software are living only with broken sword and this game, for a long long time we dont see any more games from them, they suck

    • Sent on 14 Sep 2009
  • Preview: Beneath a Steel Sky for iPhone | Gadget Preview: Bene<br />ath a Steel

    [...] Binnenkort wellicht wat videomateriaal maar lees hier alvast de eerste preview! [...]

    • Sent on 14 Sep 2009
  • MeshMash &raquo; Screens and Details of &#8216;Beneath a Steel Sky&#8217; for iPhone MeshMash &raq<br />uo; Screens

    [...] published the first screenshots from the iPhone version of the game as well as some details about the iPhone-specific [...]

    • Sent on 15 Sep 2009
  • Screens and Details of &#8216;Beneath a Steel Sky&#8217; for iPhone at RudometovCOM Screens and D<br />etails of &#

    [...] published the first screenshots from the iPhone version of the game as well as some details about the iPhone-specific [...]

    • Sent on 15 Sep 2009
  • El lanzamiento de la edición remasteriza de Beneath a Steel Sky para iPhone es inminente | JuegosPlazza Juegos divertidos Playstation 3, Nintendo Wii, XBox 360 El lanzamient<br />o de la edic

    [...] lo afirma OnSoftware en una preview de un código reciente del título, situando su lanzamiento este [...]

    • Sent on 15 Sep 2009
  • Des infos sur Beneath a Steel Sky version iPhone (Screenshots inside) | News de Geek, iPhone, iPod &amp; co Des infos sur<br /> Beneath a S

    [...] semblerait que les choses aient bien avancé ! OnSoftware a obtenu des screenshots officiels de ce que sera le jeu. Les estimations parlent d’à peu [...]

    • Sent on 16 Sep 2009
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